Rimworld seeds b1912/2/2023 ![]() ![]() ![]() Teachers need the intellectual skill at a decent level + a high level in the tought subject (probably needs balancing) Students can learn 1 year until they are 16 You need to have the job of learning AND teaching a subject at the blackboard AND school-table Students can only learn with a teacher present Includes a blackboard and school-table where skilled pawns can teach different subjects. Discover pregnancy operation - pregnancy is normally not visible for the first third of its duration (base game behavior, but can now also be disabled in the options for colonists) ![]() Artificial pregnancy through a medical operation (if the colonist has a partner/lover they are used, but it is also possible to have a pregnancy without a partner) (two female partners or an unfertile father can have a child through this) Children are born after 45 days( 15 days early-stage (not visible, but chance to vomit) / 15 days middle-stage / 15 days late-stage) (these are unchanged base-game values! There is now an option to modify this without having to change the base game or mod files) Birth control 'drug' can be crafted and given a shedule (needs a newly created drug policy in running game to show up, one pill lasts 5 days, can be added with 'Prepare Carefully' under medical) Children 'inherit' skills from the parents, but have random passions and traits The looks of the child are based on the parents (Partially for AlienRaces) Pregnancy functions the same as with animals. This mod doesn't claim realism, I just liked the way this was implemented in the old game 'diggles' Birds&Bees (not required, but has to be after Children if used)Ĭhildren are born 15 years old. ![]()
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